Press kit
Press kit
Writing about TaleShard? Take what you need from here — no permission request necessary.
Boilerplate
Describing us in one paragraph
TaleShard is a workspace for writers of branching and interactive stories. It combines a visual canvas, a typed model of your game world, a scripting editor, and an in-browser play mode, then syncs the result directly into Unity and Unreal as generated types — so the story a writer authors is the data the game runs on. TaleShard is in development and access is currently by waitlist.
Copy this verbatim. Shorter version: "a workspace for writers of branching and interactive stories, syncing directly into Unity and Unreal."
Quick facts
The basics
- Product
- TaleShard — a workspace for branching and interactive narrative
- Status
- In development. Access is by waitlist.
- Founder
- Carlo Martin
- Platform
- Browser-based, with plugins for Unity and Unreal
- Website
- taleshard.com
Assets
Logos and imagery
Usage
What you may do with these
Go ahead
- Use the logo to illustrate an article, review, or video about TaleShard.
- Resize it, as long as the proportions are kept.
- Quote the boilerplate above word for word.
- Screenshot the product and the site.
Please do not
- Recolour, rotate, or add effects to the mark.
- Use it as your own icon, or inside your own logo.
- Imply we endorse, sponsor, or partner with you when we do not.
- Alter a screenshot so it shows behaviour the product does not have.
Press enquiries
Need something that is not here — a specific screenshot, an interview, review access, or a quote for a piece? Ask. Write to hello@taleshard.com or use the contact form, and say what your deadline is.
