shipping
Core workspace
- Visual canvas editor with minimap, multi-select, and node types you define yourself
- World modeling with characters, items, locations, and reusable traits
- Custom views over your entities — a form, a codex page, a stat sheet — all over the same fields
- Spreadsheets with typed columns and formulas, and any entity type opened as an editable table
- Scripting editor with autocomplete and live error checking
- A visual condition builder — if / else if, AND / OR, nested groups — that never disagrees with the code
- Rich lore documents alongside your boards, with a version history you can restore from
- Variables, tags, event triggers, and engine commands
- Media library with thumbnails, folders and stable media codes
- In-browser play mode with a library of looks you can copy and edit
- Live CSS override editor for the story player
- Built-in themes with a contrast-safe color system, and a theme editor for your own
- Real-time collaboration (paid plans) with cursors, presence, and team-safe undo
- Organizations with Admin / Editor / Viewer roles
- Unity plugin with generated types, synced from inside the editor
- Unreal plugin with runtime, editor, and Blueprint integration
- Professional localization export and re-import
- Complete project archives for export and import
- AI assistant docked beside your work — generators you review before they land, a chat you can revert — including turning documents into full branching boards
- Voice-over production: designed voices, casting per language, and a take for every line
- Music and sound effects from a description, several takes per request, saved to Media
- A library of node-type packs, with card styles and layouts you choose per type
- Global command palette (Ctrl+K search)
- Final Draft and Fountain screenplay import, with characters matched to your entities